Assume the following:
- You have an application that you’re selling on the App Store. This application, MyApp 1.0, works on both iPhones and iPod touches with the 2.2.1 firmware.
- The compelling new APIs in iPhone SDK 3.0 allow you to implement a bunch of great new features in your product. Let’s say you add a Map View and release MyApp 2.0 (after SDK 3.0 is released.)
Now, what happens if you find a bug in MyApp? Let’s say it’s a simple thing like dereferencing a nil pointer that causes a crash: something that can be fixed with a single line of code. You easily fix this bug, but you can’t give this fix to all of your customers. Why?
The problem lies with iTunes Connect. It only allows you to upload a single binary. And that single binary is specified to work with a single version of the iPhone firmware. Even if you have branching tools in your version control system, you can’t use them to produce an update for both versions of the SDK.
This presents a problem for customers who are still running the 2.2.1 firmware: they can’t get your fix until they upgrade to the 3.0 firmware.
Despite the fact that there will be a lot of uptake on this new release and all its great new features, it still feels wrong that an iPod touch owner will need buy the update in order to get my fix. I don’t like it when customers have to pay for my stupidity.
If you agree, please dupe Radar ID 6735814. Thanks!