A friend of mine recently commented that native Twitter applications are the new flashlights. It’s true, but it shouldn’t come as a surprise: consider the number of web apps that proliferated before the advent of the native SDK. Personally, I welcome this competition. Seeing the work of other developers whose work I respect and admire […]
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During the early days of iPhone software development, there were no mechanisms for doing beta tests. Those of us on the bleeding edge were developing apps with very little peer review and beta testing. Luckily, I have friends who are a lot smarter than me. And we banded together with one primary rule: you don’t […]
If you’ve written an application for the iPhone, you’ll eventually encounter a customer problem that you can’t reproduce. Of course, you’ll want to get a copy of the customer’s data and preferences so you can replicate the environment they are working in. And then you’ll realize that it’s a total pain in the ass for […]
Dear Steve, I am an iPhone developer. I love Cocoa Touch—it’s an amazing piece of engineering. I’m having great success with the products I’ve written (one of them even won an ADA at this year’s WWDC.) Sales through iTunes are great and well above my expectations. And despite of all this, I’m feeling ambivalent about […]
Having just presented a talk at C4[2] about the human factors involved in developing touch-based applications, I find it rather ironic to see the Nike + iPod integration move into the latest iPod touch. Why? Because I see some serious problems with how our bodies will interact with this device and its software. Note: These […]