Slow ride, make it easy

Many of us are developing iPhone applications running in a simulator connected to a very fast Internet connection. Too bad the customers of these applications won’t be using the same environment. It’s very important to be able to profile and debug your application while it’s running on a slow network. You’ll find lots of weird […]

Front Row To Go

Everyone and his brother has a prediction about Apple and the mythical “netbook.” This is mine. Before I get into the actual prediction, let me say that I’ve come to this conclusion by looking at Apple as a business, not as a supplier of shiny gadgets for our technolust. As much as we love the […]

Bootstrap

A lot of people stumble upon this website because they’re looking for information about developing applications for the iPhone. If this is your first time here, welcome! I have been developing applications for the iPhone since it was released (using both the Jailbreak and official SDK.) My company is currently selling several applications in iTunes. […]

Raising prices

Many of you are starting to realize that a ringtone price point does not sustain a business. I’m with you. Lately, I’ve been thinking about ways to make higher prices more palatable to customers. Several discussions at Macworld kicked off these thoughts, and a recent tweet by Justin Williams made me realize that a lot of […]

Ringtone apps

Dear Steve, As an iPhone developer who’s been in the App Store since its launch, I’m starting to see a trend that concerns me: developers are lowering prices to the lowest possible level in order to get favorable placement in iTunes. This proliferation of 99¢ “ringtone apps” is affecting our product development. Unlike a lot […]