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Apple has recently released Xcode 4—a major part of this release is an overhaul of the user interface. Change in your development environment is always a bit disruptive, but overall I think the move towards a single-window environment that adapts to different working modes is a good thing. But this post is not to debate […]
One of my favorite sayings is “the best education comes from the school of hard knocks—if the tuition doesn’t kill you.” We’ve learned a very expensive lesson this week from a bug in iTunes. The problem started when Pickin’ Time was approved on October 9th. We’ve all been busy working on other projects, so we […]
Another area where I find iPhone development to be a bit convoluted was with toolbars and action sheets. The sheets are conceptually tied to the toolbar, yet there is no glue to combine UIActionSheet with UIToolbar. It’s also fairly difficult to represent your application state in the toolbar—an example is the refresh button in Twitterrific […]
Twitterrific has a splash screen and I would like to get rid of it. But I can’t. Splash screens hurt the user experience from a purely psychological point-of-view. They don’t change the launch time of your iPhone application at all, but it looks and feels longer. But there’s a problem: you can only specify one […]